January 24th, 2009 by Chris Greenhough
Filed under: Rumors
Last year’s de Blob found a squishy, colorful place in all of our hearts and, more importantly, sold enough copies to make THQ keen on a sequel. Speaking to IGN, a representative for the publisher expressed pleasure at de Blob’s performance worldwide, promising that we can “expect to see more of de Blob in the future.” We’ll hold you to that, THQ.
Something else of interest in IGN’s article: NPD data shows that de Blob sold 230,000 copies in North America between September 22 and the end of 2008, whereas Wario Land: Shake It! moved only 150,000 copies in the exact same period. de Blob isn’t just a third-party “core” success — it’s even outsold a rival title from Nintendo!
[Via NeoGAF]
de Sequel originally appeared on Nintendo Wii Fanboy on Sat, 24 Jan 2009 17:30:00 EST. Please see our terms for use of feeds.
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October 23rd, 2007 by JC Fletcher
Filed under: News
Due to lower-than-expected ratings and sales performance of their racing games
Stuntman: Ignition and
Juiced: Hot Import Nights, THQ has decided to delay some of their upcoming games into the next fiscal year, which starts on April 1st. This includes
de Blob, the former
Utrecht School of the Arts student project, which is being delayed in order to put more work in.
According to THQ CEO Brian Ferrell, the company is now treating
de Blob as something of a flagship product, describing it as "less of a pick up title, and more of a franchise." Ferrell said that the extra time will be used to make the game "look more like a Nintendo-level Wii product." We are more than impressed with THQ's commitment to this unique title, and we wish
more companies would take this kind of time with their ports. Strangely, it seems to be the games
based on PC freeware that are getting the most care in their Wiimakes.
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