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Everybody’s Wii Theater dated, priced in Japan

December 19th, 2008 by Chris Greenhough

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Fujisoft’s Minna no Theater Wii (Everybody’s Theater Wii), essentially a video rental service, will launch on January 27 in Japan, after slipping from its original December release date. We already knew that purchasing the video viewer cost 500 Wii Points, but now we have concrete prices for renting content:

  • A single title for two days: 300 Wii Points
  • Two titles for three days: 600 Wii Points
  • Three titles for five days: 800 Wii Points

When it launches next month, 3,000 pieces of video content will be available. These span 150 franchises, including Astro Boy, Transformers, Hajime no Ippo, and Dogtanian. Anime currently dominates the line-up, though movies, drama, and educational shows will also be present, if a bit scarcer.

A further 50 pieces of content will be released every month following the launch, and Fujisoft claims its content comes “close” to delivering DVD quality. It’s just a shame we’ll probably never see this here to test that statement.

Everybody’s Wii Theater dated, priced in Japan originally appeared on Nintendo Wii Fanboy on Fri, 19 Dec 2008 11:40:00 EST. Please see our terms for use of feeds.

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Sega making Valkyrie of the Battlefield: Gallian Chronicles, an anime-styled strategy-RPG, for PS3

November 15th, 2007 by supadupagama

Valkyrie of the Battlefield: Gallian Chronicles PS3 screenshot
Valkyrie of the Battlefield: Gallian Chronicles is an original franchise from Sega exclusively for the PlayStation 3 from key members of the Sakura Taisen, Skies of Arcadia and Shinobi development staff.

Valkyrie of the Battlefield combines action, strategy and RPG elements. The focus of the game is on drama and visual style, with a new graphical technique called “Canvas” that gives the visuals the look of a water color painting or as some would call it a cel-shaded anime-like art style. The game will be released in Japan in spring 2008, with a Western release date still unannounced.

Here a first look at Sega’s anime inspired game:

Click on the bottom-right corner arrow to view it fullscreen.
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Naruto: Rise of a Ninja video review

November 12th, 2007 by supadupagama

Naruto Rise of a Ninja for Xbox 360The Xbox 360-exclusive Naruto: Rise of a Ninja takes place in a world where ninja are the ultimate power. Infused with the spirit of a once fearsome Nine-Tailed Fox demon, Uzumaki Naruto is a ninja-in-training who is learning the art of ninjutsu with his classmates Sakura and Sasuke. The trio studies under the instruction of their teacher, Kakashi, who helps the group face a series of dangerous and daunting tests and challenges. Through their adventures, the young ninjas learn the importance of friendship, teamwork, loyalty, hard work, creativity, ingenuity and right versus wrong.

A good Naruto game? Believe it! Watch the Naruto: Rise of a Ninja video review.

Naruto PS3 Project coming in 2008. Screenshots and video shown

November 8th, 2007 by supadupagama

Naruto PS3 Project screenshot
Japanese games developer Cyber Connect has announced they are working on a Naruto PS3 Project action-adventure game based on the popular anime series. The game’s release date is set for sometime in 2008.

Barely a week after the launch of the Xbox 360-exclusive Naruto: Rise of a Ninja, there’s now a PlayStation 3-exclusive Naruto game, good times for fans of the manga/anime show/games.

While the screenshots on the official site are new, it turns out the game was on display at the Tokyo Game Show 2007 on September 20th. Take a look at the video:

Devil May Cry 4 Collector’s Edition announced by Capcom for PS3 and Xbox 360 (release date February 5th 2008)

November 5th, 2007 by supadupagama

Devil May Cry 4 Collector's Edition picture
Capcom today announced the contents of the Devil May Cry 4 Collector’s Edition package, which includes volume 1 of ADV Films’ Devil May Cry: The Animated Series, a Steelbook case and a bonus DVD filled with extras. The $79.99 Devil May Cry 4 Collector’s Edition will be available February 5, 2008, for both the PlayStation 3 and the Xbox 360.

The Devil May Cry: The Animated Series anime disc will be packed with the Steelbook case, and will include the first four episodes of the 12 episode anime series. Volume one of the four-disc DVD anime series will be available from ADV Films at the same time the game launches. Inside the case will be a second bonus DVD alongside the game that users can slip into their computers. The bonus DVD will contain a “making of” feature on the game, music from the Devil May Cry 4 soundtrack, a digital art book with images and sketches from the development team, wallpapers, icons and screen savers.

Devil May Cry 4 includes the following features:
• From the producer of the original Devil May Cry and Resident Evil 4
• 2 playable characters – take control of both Nero & Dante
• High-definition visuals moving at 60 frames per second
• Blend of familiar and new: newcomer Nero clashes with veteran Dante plus appearances from Trish, Lady and others from the DMC series
• Exceed System allows Nero to easily charge up his sword with a throttle effect, revving up to three levels with powerful and varied attack options
• Deep combo system rewards stylish dispatching of enemies
• Unique “Devil Bringer” arm opens up a range of never seen before combo options
• Distinct set of weaponry and moves for Nero and Dante
• New active style change system for Dante allows him to switch styles and weapons on the fly, producing crazy combo possibilities
• Numerous new characters and environments
• Signature blend of guns and swordplay

Devil May Cry 4 Collector’s Edition contains the following extras: (more…)

Naruto Rise of a Ninja dev diary video shows Fighting. Japanese voice-overs will be free Xbox Live download

October 31st, 2007 by supadupagama

Naruto Rise of a Ninja for Xbox 360Ubisoft told us that their Xbox 360-exclusive Naruto: Rise of a Ninja will have the voices by the official Naruto Japanese cast available post-launch as free downloadable content on Xbox Live Marketplace.

The voice cast includes:

* Junko Takeuchi as Uzumaki Naruto
* Kazuhiko Inoue as Hatake Kakashi
* Chie Nakamura as Haruno Sakura
* Noriaki Sugiyama as Uchiha Sasuke
* Kujira as Orochimaru
* Akira Ishida as Sabaku no Gaara

Now let’s join the Fight Game Design Director Massimo Guarini and Animation Director Khai Nguyen in this second dev diary that shows the adventure-RPG’s Fight Design in action. Watch how Ubisoft looks to recreate the fast-paced ninja combat and unique style of the popular anime.

You can watch the first Naruto dev diary as well. The release date for Naruto on Xbox 360 in America is October 30th and in Europe it’s November 1st, 2007.

Meowth is pretty much the best Pokemon ever

October 17th, 2007 by Eric Caoili

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With this morning's Smash Dojo announcement, we thought that today was as good a time as any to remind you about why Meowth is the awesomest Pokemon of all time (the anime character, not the species). Of the hundreds of reasons we could bring up to support this argument, we've picked out five for you to chew on:
  1. Meowth is one of the VERY few Pokemon who can converse with humans. Respect.
  2. Meowth actually taught himself to speak and walk upright, all so he could win the heart of a female who rejected him. He eventually got over her trifling ways and pursued other flames.
  3. Even though he grew up in Hollywood, Meowth has a Brooklyn accent. That's just how he rolls.
  4. Like Pikachu, Meowth doesn't bother with that Poke Ball mess. He has more dignity than that.
  5. Because of Meowth's intense determination to mimic human traits, he never learned a lot of battle moves, including his species' signature attack, Pay Day. Despite that, he still rocked Brock's Onix, acting as both trainer and Pokemon, throwing buckets of water on the boulder-ish creature.
  6. BONUS: Meowth cranks dat Soulja Boy.
To further prove our point, we've embedded past the post break two clips from "Go West, Young Meowth," quite possibly the finest Pokemon episode in existence. There might be superior episodes that don't currently exist in our present dimension or timeline, but we haven't seen them yet.

Meowth realizes his calling:


Meowth learns to talk:

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Major Dream’s not-so-major screenshots

October 4th, 2007 by Eric Caoili

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Famitsu has put up the first screenshots we've seen for Major Dream, Takara Tomy's recently announced Wii game for the baseball anime, and ... They look exactly like how you'd expect a low-budget anime sports title to look like. What's up with the crotch pinstripes in the above image? His outfit resembles a wacky line graph more than it does a baseball uniform. Even with the game's Eyeshield 21 similarities, all the motion blur in the world couldn't distract us from that mess of stripes.
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Naruto Rise of a Ninja dev diary video shows Character Progression

October 3rd, 2007 by supadupagama

Naruto Rise of a Ninja for Xbox 360Naruto: Rise of a Ninja is an Xbox 360-exclusive game being developed at Ubisoft Montreal. Not only is it the first time a Naruto game is developed by a non-Japanese company, but the game itself is specifically based off the English dubbed version of the anime, with the option to use the original Japanese voice actors in the game.

Rise of a Ninja takes place in the world of Naruto, where ninja are the ultimate power. Let’s join the game Designer Phillipe Therien and Lead Programmer Francois Massein in this first dev diary that shows the adventure-RPG’s Character Progression in action.

The next dev diary will be about the Fighting System, so we’ll hopefully find out more about the online Versus multiplayer via Xbox Live. The release date in America is on October 23rd and in Europe on November 1st, 2007.