Too Cool for Internet Explorer

Another real life fan video, only funny this time

October 31st, 2007 by Candace Savino

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Although the real life Smash Brothers video had its moments, it didn't impress us too much. Mega64's enactment of Super Mario Bros. 3's kuribo shoe, however, tickled us in the right places. The kuribo shoe was probably one of the most exciting parts of the game (which says a lot, since the whole thing was awesome). In real life though, it just looks exhausting. And hilarious. Or maybe we're just fickle like that.
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Canstructed Mario feeds the hungry

October 31st, 2007 by Candace Savino

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We have to say, a Mario made out of cans is pretty awesome. What's even better, though, is that this sculpture was made for a charity competition known as Canstruction. This unique charity donates the canned goods used in structures like this to local food banks.

Canstruction presented the canned Mario last year, but since the holidays are coming up we thought we'd try to get you all into the giving spirit. We love video games, but donating stuff is rad, too. [/Public Service Announcement]

Check out more pictures of the canned Mario after the break.




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Angry Video Game Nerd reviews Halloween on Atari 2600

October 31st, 2007 by supadupagama

The Halloween movie on DVDThis is the thirty-fourth in a series of bad video game reviews by the Angry Video Game Nerd. This time he reviews Halloween on Atari 2600. This movie-based game was released back in 1983, made by Wizard Video Games, after the 1978 John Carpenter’s Halloween independent horror film.

On the spookiest day of the year The Nerd finds himself in a battle against a crappy game. Happy Halloween!

He also kind of reviews Haunted House and Frankenstein’s Monster.

The VC Advantage: Spooky Halloween edition

October 31st, 2007 by JC Fletcher

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The internet has made it easy to find cheats for games, but we miss the tips pages from game magazines, when the discovery of a new code could inspire you to go back to an old game. These codes aren't exactly new, but oldness is the essence of the Virtual Console! We're bringing back the classic codes every week on The VC Advantage.

Today is the perfect day to look at some of the spookier games on the Virtual Console, and then help you face your fears and take them on. It would certainly have been a good day to talk about Ghosts 'n Goblins games, as well, but ... we already did that. Uh, as part of our Halloween special, here's a link to that old VC Advantage! It's ... uh, back from the dead!

Luckily, awkward backlinks aren't the only thing we can present for our Halloween edition of The VC Advantage. There are still some gruesome games we have yet to cover!

And that means that it's now totally scary time! Turn out all the lights and stuff! We're making weird "oooooo" spooky noises, but you can't hear it, because we'll have written this hours ago by the time you're reading it, and also we're not in the same room as you!

Splatterhouse (TG16)
Hard mode: What's scarier than a game in which the main character dies, over and over and over again, forced to relive the same horrific period of a few seconds before he's ripped apart yet again by disgusting, nightmarish monsters? Probably a lot of stuff. Dentistry comes to mind. Loneliness. But what's scarier in the context of video game alterations caused by input of preprogrammed button sequences? Probably still some stuff. To access hard mode, hold Select at the title screen until the word HARD appears.

Castlevania (NES)
Hard mode: Yes, it's another hard mode, but this one seems pretty notable. We had no idea that Castlevania even had one of these, and we doubt anyone else ever would have were it not for cheat devices and ROM hacking-- because you access Castlevania's hard mode by completing the game, and that is impossible. Of all the games to put a hard mode in. Also we heard that if you finish the hard mode, Koji Igarashi will ride a Medusa head to your house and give you a million dollars. And nobody will ever know if that's true.

Kid Chameleon
(GEN)

Level skip: Kid Chameleon isn't really that scary, but it is about dressing up in costumes. And that is the true meaning of Halloween (also, candy, which is delicious, when eaten.) To skip straight to the last boss, find some blogs above the flag in the Blue Lake Woods level and jump to the last one. Then press down, right, jump, and special.

[Codes via GameFAQs]
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Naruto Rise of a Ninja dev diary video shows Fighting. Japanese voice-overs will be free Xbox Live download

October 31st, 2007 by supadupagama

Naruto Rise of a Ninja for Xbox 360Ubisoft told us that their Xbox 360-exclusive Naruto: Rise of a Ninja will have the voices by the official Naruto Japanese cast available post-launch as free downloadable content on Xbox Live Marketplace.

The voice cast includes:

* Junko Takeuchi as Uzumaki Naruto
* Kazuhiko Inoue as Hatake Kakashi
* Chie Nakamura as Haruno Sakura
* Noriaki Sugiyama as Uchiha Sasuke
* Kujira as Orochimaru
* Akira Ishida as Sabaku no Gaara

Now let’s join the Fight Game Design Director Massimo Guarini and Animation Director Khai Nguyen in this second dev diary that shows the adventure-RPG’s Fight Design in action. Watch how Ubisoft looks to recreate the fast-paced ninja combat and unique style of the popular anime.

You can watch the first Naruto dev diary as well. The release date for Naruto on Xbox 360 in America is October 30th and in Europe it’s November 1st, 2007.

Metal Gear Solid 4: Guns of the Patriots delayed to 2nd quarter of 2008

October 31st, 2007 by astrotriforce

Pre-Order Metal Gear Solid 4 on PS3It’s official. Konami has delayed Metal Gear Solid 4: Guns of the Patriots for the PS3 once again! The game is now scheduled for release in the 2nd quarter of 2008, which means it won’t be hitting U.S. shores until at least Spring of next year at the earliest probably.

Although apparently it is still scheduled for release simultaneously in Asia, North America and Europe. Originally it was scheduled for release “this Winter”, but let’s be honest, did anyone actually expect that? I know I didn’t! (Ok, apparently Kotaku did :P)

The reason for the delay? “Konami has decided to delay the title’s release in order to make further improvements to the quality of the game and provide even greater enjoyment for more customers worldwide. We will continue our efforts to make MGS4 meet everyone’s expectations.”

I wonder if Konami is re-considering releasing Metal Gear Solid 4 for Xbox 360 . . . .

Monster Hunter Portable 2nd G preview for PSP in Japan

October 31st, 2007 by astrotriforce

Monster Hunter Portable 2nd G for PSP logoMonster Hunter Portable 2nd G, yes another new Monster Hunter game, is in development for Sony’s portable and is scheduled to hit that system in March in Japan. It was originally announced at this year’s Tokyo Game Show 2007, where a few details were announced including that this new game would have new missions and monsters (natch). There will be new “G class” quests to undertake, as well as new varieties of quests.

Also assured is the fact that players can transfer their saved data from Monster Hunter Portable 2nd to 2nd G, and it will be a fully featured game, not a half-baked update. Lastly, it will include a new never-before-seen system for the series. And it will probably have to do with the series’ feline mascot Ailu.

Getting another Monster Hunter game is good news for Sony’s PSP portable, cause the Monster Hunter series is phenomenally popular in Japan where the game has amazed huge sales. So it will definitely help PSP sales to have another Monster Hunter game coming.

You may also remember that Capcom recently announced that they have shifted Monster Hunter 3 from PS3 to Wii. Previously the game was a PS3 exclusive, but Capcom scrapped that version altogether and is bringing it instead to Nintendo’s best-selling console. — Via Kotaku

Dude, where’s my Portal?

October 31st, 2007 by David Hinkle

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We don't know where this rumor came from, but there have been whisperings of a version of Valve's cake-pushing (it's a lie, we hear), environmental puzzlefest involving some kind of weird gun making its way onto the Wii. In true baby-punching* fashion, Valve has shot down rumors of the title's release on the Wii, as rep Doug Lombardi stated that it's "an extremely interesting idea, but there's nothing in product."

Of course, as with most of these gaming rumors, it just won't be taken out back and shot like a certain yellow dog. Doug added "not yet, anyway," at the end of his quote there, leaving us all wondering if this could happen. And, if it did, wouldn't it be the perfect Wii Ware download?


*Nobody at Valve punched a baby, to our knowledge. What they do on their own time, is their business.
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Mutant Storm Empire is the Xbox Live Arcade release today. Plus the schedule for November

October 31st, 2007 by supadupagama

1600 Microsoft Points Card for use on Xbox LiveFrom today, October 31st at 9AM GMT (2AM PDT), you can play Pom Pom Games’ Mutant Storm Empire on Xbox Live Arcade for Xbox 360. Mutant Storm Empire will be available worldwide for 800 Microsoft Points (that’s US$10 / €9.60 / £6.80 / CAN$12.40 / AU$13.20).

Key features include:
* The art of blasting: Practice the way of “Blastikkidoo” or the art of blasting, as you plow through the different worlds in Mutant Storm Empire. This all-new sequel to Mutant Storm Reloaded ratchets up the competitive challenge!
* Numerous levels: The four different worlds feature sixteen challenging levels, all in gorgeous high-def 3-D graphics.
* Multiplayer modes: Play co-op offline with a friend, or head into Xbox LIVE territory and go multiplayer for up to 2 people.
* Achievements: Twelve new achievements to master ranging from easy, such as getting a single combo of beasties, to difficult, such as completing the game on the Black Belt level.

Ready to challenge the full might of the evil emperor’s minions? Try the demo (video shown below) and upgrade to the full version for sixteen levels of ever-increasing excitement and cheerful mayhem, alone or with a buddy. It’s time to start the frenzy! Watch it:

Microsoft announced that in the coming weeks in November, the following titles are scheduled for release:
• “N+”(Slick Entertainment and Metanet Software) – Play as an acrobatic ninja in this addictive action-puzzle platformer. N+ features inadvertently homicidal robots, stylish graphics, a level editor and intense multiplayer awesomeness.
• “Screwjumper!” (THQ) – Players take the plunge in “Screwjumper!” and free-fall into the depths of the chaotic underworld as a Screwjumper, driving aliens back to their home world by destroying their precious mining equipment.
• “SHREK-N-ROLL” (Activision) – Gamers join “Shrek,” “Fiona,” “Donkey,” “Puss in Boots” and 20 other twisted fairy tale friends in this hilarious puzzle game designed for ogres of all ages.
• “SpongeBob SquarePants: Underpants Slam” (Nickelodeon and THQ) – In this quick and fun game, players search the kitchen of the Krusty Krab, the Flying Dutchman’s ship and the Armoury of Atlantis for 99 pairs of underpants.
• “Switchball” (Sierra Online) – Based on real-world physics, “Switchball” is an intricate puzzle game set in a stunning 3-D world where players control an ever-changing ball along a narrow, winding course suspended in midair.
• “Undertow” (Chair Entertainment Group) – This fast-paced action-shooter sends gamers underwater as they battle up to 16 players for control of the oceans! Players race to upgrade their units as they engage in non-stop conquest-style battles through multiple levels of combat action with some of the most stunning graphics ever seen in an Xbox LIVE Arcade title.
• “Word Puzzle” (InterServ International) – The classic pen-and-paper word search game is brought to a new level of excitement on Xbox LIVE Arcade, complete with combos, high-score achievements and the ability to compete against others online.

New Enemy Territory: Quake Wars PC 1.2 patch released

October 31st, 2007 by astrotriforce

Enemy Territory: Quake Wars - Special Edition for PCA new patch, version 1.2, has been released for PC version of Enemy Territory: Quake Wars from Splash Damage, id Software and Activision.

The new patch for the multiplayer sci-fi shooter adds the very requested voice chat feature along with user interface improvements, game balance changes and more.

Download the Enemy Territory: Quake Wars patch 1.2 if you have the game for both client patches and a full 1.2 server install.